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  • Borenstein, Greg.
     
     Subjects
     
  •  
  • Computer vision.
     
  •  
  • Multimodal user interfaces (Computer systems)
     
  •  
  • Three-dimensional display systems.
     
  •  
  • Artificial intelligence.
     
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  •  Borenstein, Greg.
     
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  •  Making things see [e...
     
     
     
     MARC Display
    Making things see [electronic resource] : 3D vision with Kinect, Processing, Arduino, and MakerBot / Greg Borenstein.
    by Borenstein, Greg.
    View full image
    Sebastopol : O'Reilly Media, c2012.
    Subjects
  • Computer vision.
  •  
  • Multimodal user interfaces (Computer systems)
  •  
  • Three-dimensional display systems.
  •  
  • Artificial intelligence.
  • Electronic Resourcehttp://hawaii.lib.overdrive.com/ContentDetails.htm?ID=CD68B6F5-9CAB-486D-BD89-0233A4B527EB This title is available online; click here to access
    ISBN: 
    9781449327798 (electronic bk.)
    1449327796 (electronic bk.)
    9781449327781 (electronic bk.)
    1449327788 (electronic bk.)
    Description: 
    1 online resource (xviii, 416 p.) : ill.
    Edition: 
    1st ed.
    Contents: 
    Preface -- 1. What is the Kinect? -- 2. Working with the depth image -- 3. Working with point clouds -- 4. Working with the skeleton data -- 5. Scanning for fabrication -- 6. Using the Kinect for robotics -- 7. Conclusion: what's next? -- A. Appendix. Index.
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    Summary: 
    This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft's Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you'll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications. Perfect for hobbyists, makers, artists, and gamers, Making Things See shows you how to build every project with inexpensive off-the-shelf components, including the open source Processing programming language and the Arduino microcontroller. You'll learn basic skills that will enable you to pursue your own creative applications with Kinect.
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