HSPLS site
Login
My List - 0
Help
Search
My Account
Databases
HI Newspaper
eBooks/Audiobooks
Learning
PC Reservation
Reading Program
Basic
Advanced
Power
History
Search:
Title Browse
Author Browse
Subject Browse
Best Seller Browse
Music Title Browse
Video/DVD Title Browse
Journal/Newspaper Title Browse
Serial Title Browse
Series Browse (includes Bestseller List)
General Keyword
Title Keyword
Author Keyword
Subject Keyword
Name Keyword
Series Keyword
Score Title Browse
Talking Book Title Browse
Awards Note Browse
Bib No.
Barcode
Refine Search
> You're searching:
HAWAII STATE PUBLIC LIBRARY SYSTEM
Item Information
Summary
More Content
More by this author
Borenstein, Greg.
Subjects
Computer vision.
Multimodal user interfaces (Computer systems)
Three-dimensional display systems.
Artificial intelligence.
Browse Catalog
by author:
Borenstein, Greg.
by title:
Making things see [e...
MARC Display
Making things see [electronic resource] : 3D vision with Kinect, Processing, Arduino, and MakerBot / Greg Borenstein.
by
Borenstein, Greg.
Sebastopol : O'Reilly Media, c2012.
Subjects
Computer vision.
Multimodal user interfaces (Computer systems)
Three-dimensional display systems.
Artificial intelligence.
Electronic Resource
http://hawaii.lib.overdrive.com/ContentDetails.htm?ID=CD68B6F5-9CAB-486D-BD89-0233A4B527EB
This title is available online; click here to access
ISBN:
9781449327798 (electronic bk.)
1449327796 (electronic bk.)
9781449327781 (electronic bk.)
1449327788 (electronic bk.)
Description:
1 online resource (xviii, 416 p.) : ill.
Edition:
1st ed.
Contents:
Preface -- 1. What is the Kinect? -- 2. Working with the depth image -- 3. Working with point clouds -- 4. Working with the skeleton data -- 5. Scanning for fabrication -- 6. Using the Kinect for robotics -- 7. Conclusion: what's next? -- A. Appendix. Index.
Requests:
0
Summary:
This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft's Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you'll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications. Perfect for hobbyists, makers, artists, and gamers, Making Things See shows you how to build every project with inexpensive off-the-shelf components, including the open source Processing programming language and the Arduino microcontroller. You'll learn basic skills that will enable you to pursue your own creative applications with Kinect.
Copy/Holding information
No Item Information
Horizon Information Portal 3.0
© 2001-2013
SirsiDynix
All rights reserved.