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 1.
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Connected gaming : what making video games can teach us about learning and literacy / Yasmin B. Kafai and Quinn Burke.
by Kafai, Yasmin B., author.
Cambridge, Massachusetts : The MIT Press, c2016.
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LocationCollectionCall No.StatusDue Date
Hawaii State LibrarySocial Science & Philosophy371.33466 KaChecked In 
Kaimuki Public LibraryAdult Nonfiction371.33466 KaChecked In 
CLOSED TEMPORARILY: McCully-Moiliili Public LibraryAdult Nonfiction371.33466 KaChecked In 
 
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 2.
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The game believes in you : how digital play can make our kids smarter / Greg Toppo.
by Toppo, Greg, author.
New York, NY : Palgrave Macmillan, 2015.
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LocationCollectionCall No.StatusDue Date
Hawaii State LibraryArt, Music & Recreation794.8 ToChecked In 
Mililani Public LibraryAdult Nonfiction794.8 ToChecked In 
 
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