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HAWAII STATE PUBLIC LIBRARY SYSTEM
Item Information
Summary
More Content
More by this author
Clune, Michael W., author.
Subjects
Clune, Michael W. -- Childhood and youth.
Video games -- History.
Video gamers -- United States -- Biography.
Browse Catalog
by author:
Clune, Michael W., author.
by title:
Gamelife [electronic...
MARC Display
Gamelife [electronic resource] : a memoir / Michael W. Clune.
by
Clune, Michael W., author.
[New York] : Macmillan Audio, [2015].
Subjects
Clune, Michael W. -- Childhood and youth.
Video games -- History.
Video gamers -- United States -- Biography.
Electronic Resource
http://hawaii.lib.overdrive.com/ContentDetails.htm?ID=69587319-5E27-4E6A-9703-E5179FECDFB8
This title is available online; click here to access
Electronic Resource
http://excerpts.cdn.overdrive.com/FormatType-425/1493-1/2377489-Gamelife.mp3
Electronic Resource
http://samples.overdrive.com/?crid=69587319-5e27-4e6a-9703-e5179fecdfb8&.epub-sample.overdrive.com
Electronic Resource
http://images.contentreserve.com/ImageType-100/1493-1/{69587319-5E27-4E6A-9703-E5179FECDFB8}Img100.jpg
ISBN:
9781427271150 (electronic audio bk.)
1427271151 (electronic audio bk.)
Description:
1 online resource (1 sound file (06 hr., 25 min., 11 sec.)) : digital
Edition:
Unabridged.
Requests:
0
Summary:
You have been awakened. Floppy disk inserted, computer turned on, a whirring, and then this sentence, followed by a blinking cursor. So begins Suspended, the first computer game to obsess seven-year-old Michael, to worm into his head and change his sense of reality. Thirty years later he will write: "Computer games have taught me the things you can't learn from people." Gamelife is the memoir of a childhood transformed by technology. Afternoons spent gazing at pixelated maps and mazes train Michael's eyes for the uncanny side of 1980s suburban Illinois. A game about pirates yields clues to the drama of cafeteria politics and locker-room hazing. And in the year of his parents' divorce, a spaceflight simulator opens a hole in reality. In telling the story of his youth through seven computer games, Michael W. Clune captures the part of childhood we live alone.
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