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  • Folmar, David, 1969-
     
     Subjects
     
  •  
  • Libraries and community.
     
  •  
  • Libraries -- Social aspects.
     
  •  
  • Libraries -- Marketing.
     
  •  
  • Library orientation.
     
  •  
  • Game theory.
     
  •  
  • Incentive (Psychology)
     
  •  
  • Games -- Social aspects.
     
  •  
  • Games -- Design and construction.
     
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  •  Folmar, David, 1969-
     
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  •  Game it up! : using ...
     
     
     
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    Game it up! : using gamification to incentivize your library / David Folmar.
    by Folmar, David, 1969-
    View full image
    Lanham : Rowman & Littlefield, c2015.
    Subjects
  • Libraries and community.
  •  
  • Libraries -- Social aspects.
  •  
  • Libraries -- Marketing.
  •  
  • Library orientation.
  •  
  • Game theory.
  •  
  • Incentive (Psychology)
  •  
  • Games -- Social aspects.
  •  
  • Games -- Design and construction.
  • ISBN: 
    9781442253346 (cloth : alk. paper)
    1442253347 (cloth : alk. paper)
    9781442253353 (pbk. : alk. paper)
    1442253355 (pbk. : alk. paper)
    Series: 
    Library technology essentials ; 7.
    Description: 
    pages cm
    Contents: 
    An introduction to gamification -- Getting started with gamification -- Tools and applications -- Library examples and case studies -- Step-by-step library projects for gamification -- Tips and tricks -- Future trends.
    Requests: 
    0
    Summary: 
    Folmer explains what gamification is, and how to add game concepts and theories to library processes. He shows the ins and outs of setting up a gamification program in your library, from planning and implementing to building your own library video game.
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    Copy/Holding information
    LocationCollectionCall No.Status 
    Kapolei Public LibraryAdult Nonfiction021.2 FoChecked InAdd Copy to MyList


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